LG Optimus 3D's features a 4.3-inch WVGA (480×800 resolution) glasses-free 3D screen (autostereoscopic 3D display) as well as a dual-lens 3D camera (5-megapixel dual-lens camera capable of 1080p recording and playback in 2D and 720p recording and playback in 3D mode) for capturing 3D photos and 3D videos like on the Optimus Pad Tablet. The display will be switchable between 2D and 3D mode at the touch of a physical button, with a dedicated hub for the 3D content as the phone is not a 3D-only device, but the 3D capabilities come in the form of an extra features. The Optimus 3D smartphone is based on a 1 GHz OMAP4 dual-core processor from Texas Instruments and not on a Tegra 2 like the company's new tablet.
The phone also features an HDMI 1.4 output that will allow you to play stereoscopic 3D content trough it on a 3D HDTV for example. The phone will also come with a YouTube 3D client that will allow the users to upload the 3D videos they capture directly on YouTube in 3D format thanks to a partnership between LG and Google.
Camera
This LG won't produce the same detail you'd get from the eight-megapixel lens on the Galaxy S II, but the Optimus' five megapixel sensor delivered a satisfactory performance, responsively adjusting to both low and high light. 3D shots turned out surprisingly well, with the phone's cameras delivering some pretty gnarly visuals. Images don't exactly jump out of the screen and into your face, but the relief is still sharp enough to invite intense gazing. Once you've captured your 3D pics, you can save them in either MPO or JPS formats, depending upon whom you're sharing them with. It's also worth mentioning that any 2D image can be converted into an extra dimensional shot, and vice versa.
The phone's video capabilities, on the other hand, are much more compelling. Moving 2D images are captured in 1080p, at 24 fps, with 3D video in 720p, at 30 fps. We may have been over-caffeinated, but we had a difficult time keeping a steady shot in 2D, while the Optimus' stabilizing feature helped right the ship during 3D tests. Shooting in the third dimension, however, posed quite different challenges. When filming a person slowly walking toward the lens, the effect came out quite well. But as soon as faster-moving subjects unexpectedly entered the frame, video quality quickly deteriorated into patchiness and doubled images.
The phone also features an HDMI 1.4 output that will allow you to play stereoscopic 3D content trough it on a 3D HDTV for example. The phone will also come with a YouTube 3D client that will allow the users to upload the 3D videos they capture directly on YouTube in 3D format thanks to a partnership between LG and Google.
Camera
This LG won't produce the same detail you'd get from the eight-megapixel lens on the Galaxy S II, but the Optimus' five megapixel sensor delivered a satisfactory performance, responsively adjusting to both low and high light. 3D shots turned out surprisingly well, with the phone's cameras delivering some pretty gnarly visuals. Images don't exactly jump out of the screen and into your face, but the relief is still sharp enough to invite intense gazing. Once you've captured your 3D pics, you can save them in either MPO or JPS formats, depending upon whom you're sharing them with. It's also worth mentioning that any 2D image can be converted into an extra dimensional shot, and vice versa.
The phone's video capabilities, on the other hand, are much more compelling. Moving 2D images are captured in 1080p, at 24 fps, with 3D video in 720p, at 30 fps. We may have been over-caffeinated, but we had a difficult time keeping a steady shot in 2D, while the Optimus' stabilizing feature helped right the ship during 3D tests. Shooting in the third dimension, however, posed quite different challenges. When filming a person slowly walking toward the lens, the effect came out quite well. But as soon as faster-moving subjects unexpectedly entered the frame, video quality quickly deteriorated into patchiness and doubled images.
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